Sight word games courtesy of Mrs. Webb (1st Grade).

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Directions to play Crash:  Print out the game pieces and cut out each car.  Spread out the cars face down on a playing surface.  One player at a time will pick up a car and try to read the word.  If a player reads the word correctly, then he or she keeps that card and then picks up another car.  A player’s turn ends when he or she cannot read a word or picks a “crash” card.  The game is over when all of the cards are used.  The player with the most cards wins.
Directions to printout

  • Beginning of Year Words

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  • First Grade Words A

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  • Middle of Year Words

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  • First Grade Words B

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  • End of Year Words

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Directions for Sight Word Memory: Print and cut apart 1 set of playing cards (each set includes two copies of each word). To play, lay all cards face down in the middle of the playing area in a grid fashion (rows and columns). If the 36 cards in the set are too many for your group, select the desired number of word pairs and place them face down (put the rest away). Children take turns selecting two cards and turning them over. The child reads the word and collects the cards if they match. If they don't he turns them back over and play continues with the next player. When a player makes a match, he gets to take another turn. Continue playing until all matches are made. The player with the most matches wins
Directions to printout

  • Memory Playing Cards

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Directions for Roll and Read: You will need one dice  and each player or each team will need a copy of the "Roll and Read" sheet.  Sight words are use for this game.  Your child will be bringing his or her mastered index card box home at the end of the year with all of his or her mastered sight words that you can use for the game.  If you would like to play before then, please notify your child's first grade teacher and she will be happy to send home a master list that you can use.

Each player takes turns rolling the die.  The number rolled (2 through 6) is the number of letters in a word that a player needs to record and to read.  For example, if a player rolls a 3, then that player needs to find, read, and record a 3 letter word in the 3 column.  If the number 1 is rolled, then that player loses a turn.  If a player cannot read a word, then he or she loses a turn. 

Directions to printout

"Roll and Read" sheet

  • Bingo Playing Sheets
    (No directions for Bingo Needed)

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        Sheet5  Sheet6   Sheet7   Sheet8

        Sheet9  Sheet10  Sheet11  Sheet12

        Sheet13  Sheet14  Sheet15  Sheet16

        Sheet17  Sheet18  Sheet19  Sheet20

Directions for Picking Pumpkins: This game can be played with an emphasis on phonemic awareness (hearing sounds) or phonics (matching sounds to letters).  Print one set of pumpkin cards, one set of caller cards (same file as pumpkin cards), one farmer.  To play, distribute the pumpkin cards evenly among players.  Place the farmer in the middle of the table and tell the children that the farmer is looking for words that begin with _____ (fill in the letter or sound).  Place the matching caller card on the farmer.  Children check their  cards and give you their cards that begin with the target sound.  Continue playing until someone gets rid of all of his or her cards.  They are the winner.
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Directions for Meltdown:  Print one set of snowmen cards (with words) and set of "special cards".  Cut al cards apart and place in a can.  To play, pass the can. students take turns drawing a card and reading the word.  If they get it right , they may keep it. They can move to the next person even if the player gets it right.  If a playtrer gets "blizzard card", he or she can take a snowman card from another player (plus keep the "blizzard" card).  Game continues until someone gets a "meltdown" card (melted snowman).  Then everyone counts his or her cards.  The person with the most is the winner. 
Directions to Printout
  • Meltdown Playing Cards

   Meltdown1   Meltdown2 Meltdown3 Meltdown4

   Meltdown5  Meltdown6  Meltdown7  Meltdown8

 

Directions for Bang:  Children draw a card and read the word.  If they are correct, they keep the card and the next player goes.  If they are incorrect, they put the card back.  If they get "Boo", they put ALL of their cards back. 

Directions to printout

  • Bang Playing Cards

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Card6  Card7  Card8  Card9  Card10

Card11  Card12  Card13  Card14  Card15

Card16  Card17  Card18  Card19  Card20